Showing posts with label Tech Nation. Show all posts
Showing posts with label Tech Nation. Show all posts

Thursday, June 13, 2013

NON COM BIONOID CAPTIVE RELEASED!

The first Non-Combatant Captive model is in The TOMORROW BLACK Shop this week.



This model represents a typical Bionoid Techer. She is wearing a Tech Body Seal, that has been damaged by her captors. The model is geared in a back braced harness, collar, and gag. 

This model is primarily intended for use in Rescue Missions, and as cute adult themed eye candy for populating terrain features. The Bionoid Techer is 18MM to the top of her head, which represents a 6' figure in my Miniature Range.

The Original Sculpture.

Joseph

Thursday, March 21, 2013

This Years Birthday.

Not to bad this year. I had a nice dinner and enjoyed the company of a few good friends, same as most of us I reckon.

Then I got silly and stopped Smoking after 30 years.

I have been smoke free since the 6th, and now Vape. I was serious about doing this, and it has worked so well for me that I have already given away all of my RYO smoking materials, to neighbors that roll their own cigarettes, which is what I have done for about seven years. Some new technology really is useful... I don't know why people still spend $200 a month on Cartons of Cigs. I stopped that shit when name brand cartons got to around $20. If you still smoke I am telling you as a life long smoker, top of the line Vaporizers (See my Links) do work...it IS just like smoking Brothers, but without all of the bad shit you get with smoke.

I am of course keeping my Skull Ash Tray, but now that Lil Mo Fo will have Skittles or M&M's in it.

Making the switch to Vaporizer Tech will save me about $40 a month off Smoking RYO Cigs, which use to cost me about $60 a month. That extra $$$ will go to 3D Sculpts and Prints. 

Which brings me to my second Birthday Present...Lol...John at Moddler sent me a few images of my New 3D Models this week, a day after my B-Day.


All of these Prints will be in Master Mold Number Three.

Joseph

Wednesday, March 6, 2013

Moddler & NEW 3D Joint Nickahs.

How about Moddler. I am going to be a lazy no good, and just link to John Bear's nice post about Moddler. Big JB said it all just fine, so I invite you to read his comments at his Cool Azz Blog.

I had a few new 3D's done too recent like. I ain't showing you guys all of them, but I will share the one that I am the most happy with; a Chain Blade which I will use for several of my new 15MM and 30MM sculptures.

This is the Chain Blade. I will sculpt The Engions on based on several designs.

Sexy as Hell...ain't it Brothers.

This baby is at Moddler right now, with other new models and a redo of my Toxic Dead Black Barrel, which got crushed the first time Stu tried to Master it. This second time around the damn thing will be 2/3 filled with Procreate before I send it to Iron Wind.


I will share some more 3D stuff soon...

Joseph

Monday, March 19, 2012

RKE Introduces: Materion 15/20MM Sci-Fi PaperTerrain Set!

Brothers of The One Five, check this out!


You can pretty much fill an entire 3x3' gaming table with this 13 building set. I am not a fan of Paper Terrain, but this new collection of diverse Tech Buildings, Tech City Details, and Illuminated Roadways looks great!

RKE Games is a brand new kid on our 15MM block, and from what I can see, their first release is going beyond the typical offerings, and is aspiring to a new level of coolness! The lighting effects alone make these buildings look alive.

This premier collection of Materion Tech Terrain, is very much a close representation of how I see much of my TECH Nation Terrain, which is of course why I posted this article. Go buy a set...lol...and get it ready for use with my forthcoming TECH Nation Faction!

Joseph

Wednesday, August 31, 2011

MFD REVISED SCULPTURE Preview

eviewI have the revisions done for the MFD's. I will make a full posting later, when the internet is faster.


Joseph

Tuesday, July 26, 2011

A.S.P. COMPLETED SCULPTURE Preview

A.S.P. or Auto Security Post are used in all TECH Nation and many NAC Territories, and are provided to Allied Priority Territories. These simple but effective Mini Mechs usually work in conjunction with other Security Screens and Mechs such as SEC and MFD Units,  but can be deployed on their own to maintain boarders or Temporary Operation Zones.



ASP use Pulse Lasers to raise a force fence, so to speak. The fence is always active, but will power up, becoming deadly, when approached by undesirable elements. If threatened each ASP can directly fire it's Pulse Laser at the attacker.

A Word On Design. I intend to use little colored plastic tubes to represent the laser fence. These little fellows will make the tabletop very fun, as they close off sections of the field, and fire at advancing models...lol.

Joseph

Saturday, March 26, 2011

S.E.C. MECH CLASS-A & MFD Completed Sculptures Preview

Tech Weaponry comes in many classifications from huge S.E.C. batteries mounted upon the ramparts of fortified instillation's, to tiny devices hidden in a piece of jewelry.
Perhaps the most common of these (with the exception of utilitarian weaponry of course) are S.E.C. Mechs.

Security Enforcement Constructs (S.E.C.s) are designed and manufactured almost exclusively in The TECH Vaults of Techer Cities. These deadly Mechs are available to anyone with the wits to deal with Techers (and survive) and the cash to pay for them. NAC has long standing trade agreements with TECH Nation, and use most of the various S.E.C. Mechs manufactured by them .

The S.E.C. Mech any traveler can expect to encounter first when entering The Outskirts of TECH or NAC Territories is a Class A Death Tower or it's counterpart, an Electro Braced  Multi Function Drone (MFD).




Death Towers are typically encountered in their Monitoring Mode. The Main Body, or Tower,  is retracted in a Fixed Sub-level Mount (FSM) where it can be repaired by an MFD, constantly charged, and the Mimi Missile Launchers are reloaded by an Auto Loader or MFD. When the sensors identify a trespasser, the Tower rises quietly and waits for the subject to enter it's Field Of Action (FOA). Depending on the Command Protocol set by the S.E.C. Mech's owner,  the Tower will warn off intruders or attack them until they are either incapacitated or dead or have left the Machines FOA.
The Tower has  the ability to use a Low Power version of it's Laser which acts as a highly effective Stun Beam. When the assigned protocol has been met for a particular situation, the Tower quietly descends back into it's FSM, and goes back in Monitor Mode. If the Machine was acting under The Acquire Protocol and it used it's Laser in Stun Mode, it will notify the proper entities of the incapacitated subject, and deploy one or both of it's MFDs to recover the target for collection.


Multi Function Drones are stored in the FSM with the Death Tower. Typically a Tower has two MFDs at it's disposal. An MFD has the ability to fight if need be. It is well armoured like the Tower, and carries a Light Pulse Laser and Medium Utility Arm. The arm is equipped with a Tazer and Cutter as well as a Grip Claw with Inset Multi Tool Unit. The MFDs are sent out to preform long range observation if the Tower deems it necessary to track numerous or particularly dangerous intruders into it's FOA.

A Word On Design.  I have designed this sculpture so that it can  be used on the tabletop in Monitoring (Tower Down) and Active (Tower Up) mode. The set will include: 1 Fixed Sub-level Mount (FSM) Base with the Port and Scanner Module, 1 Tower, 2 MFDs, 2 Flight Bases, 1 Bits Sprue which includes the Heads, Pule Lasers, and Utility Arms for the Drones.

Note: The MFD Unit is often used by Techers. This means that you are getting a peek at the cute little Hover Bot that will come with my Bionoid Techer Babe, when I do her in her active (Not a captive...LOL)  Mode. As a complete Figure Set. I still need to finish sculpting her Jetter (Jet Bike) and convert her so she is ...Uhh...fully dressed.

Joseph

Wednesday, February 9, 2011

TECH FIGHTER WIP Preview 2

This figure is starting to look like something now. I am going to put a lot of fine Tech Detail on yet. He should be cool as long as I keep things crisp, which is the challenge for this piece.




Considering the work I have been posting, this Sculpture in particular is a good example of my efforts to do Characters similar to Classic RPG.

Joseph

Tuesday, February 1, 2011

FEMALE BIONOID TECHER CAPTIVE Completed Sculpture Preview

Bionoids are engineered humanoids birthed in The Vaults of TECH NATION. Bionoids serve many practical functions, being trained to suite the purposes of their Masters. This particular Character is a Techer. Techers are basically the mechanics, if you will, of the The Nation Domain. They are sent all over the territory to preform maintenance and programming of Integral Systems and Security Units.





A Word On Design. I am going to do a version of this Character fully equipped with her Jetter, Rigger, Gear, and the rest of her uniform.
Ha, ha...me so EVIL.

This was a very challenging project. If you notice she has very large eyes, and no nails on her digits, this was the best way I could think of to make her look like an Engineered Humanoid, rather than an Actual Human.

Joseph

Wednesday, December 29, 2010

TECH FIGHTER WIP Preview 1

The TECH Nation is a force to be reckoned with for it is their great devices which keep nearly all of The New Kingdoms alive, to varying degrees. "Integral Services" such as maintaining Border Security, Arming Troops, and running the purification processing stations which provide clean air and purified water insure that The Techers Voice is respected in the Meeting Halls of most Repopulated Dominions.


TECH Fighters employ a great verity of equipment and weapons, both Internally and Externally Utilized.


A word on Design. I am sculpting The TECH Nations Characters and Forces with as much Technical Detail as possible. This is a challenge for me because I am more of an Organic Sculptor. It will be a damn hard, but ultimately rewarding task.

I will post Previews of other TECH Nation Characters and an update on The S.E.C. MECH soon.

Joseph

Monday, December 6, 2010

S.E.C. MECH WIP Preview 1

A common danger any Well Traveled Walker expects to encounter when nearing the borders of The Techer or NAC Territories are S.E.C. Mechs. The trick to getting by them is to see them before they see you...


Tech Weaponry comes in many classifications from huge S.E.C. batteries mounted upon the ramparts of fortified instillation's, to tiny devices hidden in a piece of jewelry.
Perhaps the most common of these (with the exception of utilitarian weaponry of course) are S.E.C. Mechs.
Security Enforcement Constructs (S.E.C.s) are designed and manufactured almost exclusively in The Techer Cities. These deadly Mechs are available to anyone with the wits to deal with Techers (and survive) and the cash to pay for them.


A word on Design. I am working on a few weapon options for this S.E.C. Mech Type.
The first is a combo of one Medium Laser and a Mini-Missile Pod. I have designed this sculpture so that it can  be used on the tabletop in Scanning (Turret Down) and Active (Turret Up) mode.

I am going to make a few Mech Tech Weapons for the Techer and NAC Factions. This is just the first type.

Joseph
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